



What do you guys think of the future of Bethesda game modding? I'm really curious as to what the FNV community has to say, as I don't know if I'll ever go back to Fallout 4 due to said updates, and as we know (and probably enjoy) Fallout New Vegas won't be updated in such a manner. This is super dissapointing because Fallout 4 can be pretty good with the right mods. Most of my Fallout 4 mods are now still broken because they don't work with the newest script extender update. As such, why is Bethesda castrating the modding community with constant updates that destroy huge game changing mods? I guess that the Fallout 4 updates forced me to come back here (I've played the CRAP outta' New Vegas), but, I'm really enjoying the new mods. I've since re-modded NV, and with some serious research, have fixed many issues that have plauged the game since launch, example, z-fighting with distant textures, etc. exe's but Steam always forces me to update when executing) I recently modded Fallout 4 to the teeth, had a great time.but then.another Creation Club update broke the extender, and destroyed my current playthrough, due to Steam's mandatory updates. Fallout 4 Update 1.Is anyone else irritated that the Creation Club updates to Fallout 4 negate the previous version of the Fallout script extender? The 1.9 Update for Fallout 4 is live on PC, Xbox One, and PlayStation 4. Comes with 16 frame colours and 16 lens tints, along with additional upgrade options.

Fallout 4 Script Extender (F4SE) by Ian Patterson, Stephen Abel, and Brendan Borthwick (ianpatt, behippo, and purplelunchbox) Fallout 4 runtime 1.10.114 - build: 0.6.13 - 7z archive (readme, whatsnew).
